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錨點 1

3D ANIMATION

“Deadline”

3D Artist

Short 3D Animation for Collaborative Experience class’s project in SCAD. It is a film render in Arnold which I participated in this project as 3D Modeler. I was in charge of the Main character and props' modeling and texturing. I also participated for the lighting setup.

“The Dead Sea”

Lead Character & Env Modeler

An Unreal-based short film. Worked closely with lead and a team of 3 to build environment, explored UE's Technical
Challenges to bring the film to life. Responsible for Character Modeling, Environment Modeling, Texturing, Lighting,
Character FX, UE LookDev.

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